Aug 08, 2008, 12:21 AM // 00:21
|
#41
|
Desert Nomad
|
Wow. So much to take in at once. *dies*
|
|
|
Aug 08, 2008, 12:21 AM // 00:21
|
#42
|
Desert Nomad
Join Date: Sep 2006
Location: Québec
Guild: Legacy of Angels [Halo]
Profession: E/
|
Nice work, some skills are still imba but the main problem (ursan blessing) is now pretty much gone.
|
|
|
Aug 08, 2008, 12:21 AM // 00:21
|
#43
|
Forge Runner
Join Date: Aug 2006
Location: Scotland
Guild: Type like an idiot, I'll treat you like an idiot
Profession: E/Me
|
Wow. Just.... wow. Look at all those PvE buffs for Ursan. I might actually get on GW to see how my elementalist can use them.
|
|
|
Aug 08, 2008, 12:22 AM // 00:22
|
#44
|
Wilds Pathfinder
Join Date: Apr 2007
Guild: Army of Darkness
Profession: A/Mo
|
UB Nerf where........... when it ends you gain all your Mana back.
|
|
|
Aug 08, 2008, 12:22 AM // 00:22
|
#45
|
Hall Hero
|
Quote:
Originally Posted by Ate of DK
I expected an update like this. Thanks for the hard work Linsey.
I have to see what these GvG changes will end up like.
|
We need to give a few kudos to Regina, don't you forget.
|
|
|
Aug 08, 2008, 12:22 AM // 00:22
|
#46
|
Forge Runner
Join Date: Jun 2005
Location: Inside
Guild: Fifteen Over Fifty [Rare]
|
OoU - WTF??!?!?
Let destroy one of the few good MM elites. How the hell is OoU good for anything now? A 20s buff to a single minion?
|
|
|
Aug 08, 2008, 12:22 AM // 00:22
|
#47
|
Frost Gate Guardian
Join Date: Jan 2007
Location: Fairbanks, Alaska
Profession: Me/Mo
|
Quote:
Originally Posted by Winterclaw
Warrior and mesmer hero notes are a copy of others...
|
They have been changed to...
Quote:
Mesmer
* Heroes no longer use Waste Not, Want Not with full Energy.
* Heroes use Unnatural Signet less frequently on non-Spirit enemies.
* Heroes no longer use Enchanter's Conundrum on enchanted and hexed foes.
* Heroes will now use Backfire on the Master of Healing or Master of Enchantments.
* Heroes will wait until their Energy is at an appropriate level to attempt to use Ether Signet.
* Heroes will now use Shame on NPC Monks.
* Heroes will no longer become confused when Empathy is queued on a target standing near Spirits.
Warrior
* Heroes now use Belly Smash.
* Heroes will be less likely to use "Retreat!" when the skill is already active on the party.
* Heroes no longer use Heavy Blow on foes that have already been knocked down.
* Heroes are less likely to use Steelfang Slash on opponents that aren't knocked down.
* Heroes use Hammer Bash more efficiently.
* Heroes now use Disarm to interrupt actions.
* Heroes are less likely to use "You're All Alone!" on targets standing next to their allies.
|
|
|
|
Aug 08, 2008, 12:22 AM // 00:22
|
#48
|
Forge Runner
Join Date: Jul 2005
Location: Communistwealth of Virginia
Guild: Uninstalled
Profession: W/Mo
|
Assassins have IAS. HAHAHAHAHA!
Let the LOLocaust begin.
|
|
|
Aug 08, 2008, 12:22 AM // 00:22
|
#49
|
Forge Runner
Join Date: Jul 2006
Profession: N/Mo
|
I like the thing in general, except OoU. Really, MMs don't have a lot of elites and IMO it was fine the way it was. Oh well. No more ursan groups!
|
|
|
Aug 08, 2008, 12:22 AM // 00:22
|
#50
|
Debbie Downer
Join Date: May 2006
Profession: N/Me
|
Oh, and there was no HM buff. (AI buff doesn't count).
Quote:
Originally Posted by Carinae Dragonblood
OoU - WTF??!?!?
Let destroy one of the few good MM elites. How the hell is OoU good for anything now? A 20s buff to a single minion?
|
It's good in Corpseless areas...maybe?
|
|
|
Aug 08, 2008, 12:24 AM // 00:24
|
#51
|
Academy Page
|
I'm confused - just logged onto my Sin, my SF duration is now 16 seconds not 32 seconds and no mention of any 33% less damage. Then again, it's late, I've been working all day and all that ....
|
|
|
Aug 08, 2008, 12:24 AM // 00:24
|
#52
|
Academy Page
Join Date: Feb 2008
Location: Gnawing at your soul
Guild: Passionate Kiss of Elysium
Profession: R/Rt
|
I think we need to see how this pans out before we pass judgment. I am looking forward to tomorrow.
|
|
|
Aug 08, 2008, 12:24 AM // 00:24
|
#53
|
Academy Page
|
So Anet nerfed ursan and buffed everything else. All they did was shift the imbalance....
|
|
|
Aug 08, 2008, 12:24 AM // 00:24
|
#54
|
Wilds Pathfinder
Join Date: Oct 2006
Profession: P/
|
More SY is awesome! But I except more QQ about it lol
|
|
|
Aug 08, 2008, 12:26 AM // 00:26
|
#55
|
Krytan Explorer
Join Date: Mar 2008
Location: America
|
ginormous update....still soaking it in. i like some of the changes so far
|
|
|
Aug 08, 2008, 12:26 AM // 00:26
|
#56
|
Desert Nomad
Join Date: May 2007
Profession: W/E
|
Whats the Isle of the Nameless (PvP)?
Is it just if you go in with another player they are hostile or what?
|
|
|
Aug 08, 2008, 12:26 AM // 00:26
|
#57
|
Frost Gate Guardian
Join Date: Dec 2006
Guild: Dragonestos
Profession: N/
|
Quote:
Originally Posted by Yang Whirlwind
Maybe now I can actually bring a real build to DoA and have a chance of getting into a group ... one can only hope!
|
Ahh to dream.... Even if Ursan is not the build in DoA anymore PuGs will STILL require a set of 8 skills that is "THE BUILD". If you think you can put just any build together in DoA and have a pug not kick you your dreaming.
|
|
|
Aug 08, 2008, 12:26 AM // 00:26
|
#58
|
Hall Hero
|
Quote:
Originally Posted by Numa Pompilius
WTF they boosted all the already overpowered PvE skills AND didn't nerf Ursan AND made the bosses and mobs easier to kill?
WTF???
Someone, please, explain to me why this was done. What is ANets thinking behind this, because it doesn't seem to make any sense at all to me. Did people really think that PvE was too hard?
|
As Kosto pointed out, the buff to the PvE skills has just been at the lower end - meaning, grinding out to max title won't have the huge boosting effect it used to have. But they're still OP as RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO, so those problems still exists. It's a step in the right direction, but it's just that: a step.
As to UB, well, I'm still sorting it out, sorting all of it out. At least (and I use those words lightly) now it's doing it's "intended function", which is setting all the professions equal but in the most lazy and terrible way.
|
|
|
Aug 08, 2008, 12:27 AM // 00:27
|
#59
|
Unbanned
Join Date: Jan 2008
Guild: Trinity of the Ascended [ToA] -- IGN: Swirly
Profession: Mo/
|
is it going to be "group looking for R9+ Volfen" now?
lol @imbagons becoming more imba.
|
|
|
Aug 08, 2008, 12:27 AM // 00:27
|
#60
|
Ascalonian Squire
Join Date: Mar 2008
Profession: D/P
|
Some of my favourite buffs that made me do a double take...
MASTER OF MAGIC?! LOOK AT IT! PLEASE.
Master of Magic: decreased Energy cost to 5; decreased recharge to 20 seconds. Functionality changed to: "(1..61 seconds.) Your elemental attributes are set to 12 and you gain +0..2 Energy regeneration."
I think I'm gonna make an elementalist JUST for this. I swear. That is so... OMG.
Top it off with some
Elemental Lord: increased duration to 40..60 seconds.
13 in ALL elements with 6 energy regen is pretty damn fine.
"The Power is Yours!": decreased recharge time to 0; decreased Energy cost to 0; increased adrenaline cost to 4 strikes. Functionality changed to: "(3 seconds.) Allies within earshot gain 0..1 Energy regeneration."
WITH
buffed SY!
energy and armor for everyone!
Ebon Vanguard Sniper Support: functionality changed to: "Deals 54..90 piercing damage and inflicts Bleeding condition (25 seconds). 10% chance of +540..900 piercing damage. 25% chance of +540..900 piercing damage if target foe is a Charr."
I thought it was a typo. I was actually scared when I read it...
Expert's Dexterity: this skill is now a stance; decreased activation time to 0; increased recharge time to 20 seconds. Functionality changed to: "(5..20 seconds.) You attack 33% faster and you gain +2 to your Marksmanship attribute."
holy smokers....
# Battle Rage: functionality changed to: "(5..20 seconds.) You move 33% faster and gain double adrenaline from your attacks. End if you use any non-adrenal skills. "
that's love right there, bro.
gdtimes, gtimes...
As said before, I think it's GREAT that they changed PvE skills so they don't require grinding anymore! They're strategy here was probably to buff everything so that everyone would be happy, eh?
**waits for exploits..!
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 10:52 AM // 10:52.
|